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Sunday, 17 February 2013

DX-Ball Game

Game concept:


DX-Ball

DX-Ball is a 'breakout' game based on the popular Amiga game Megaball by Ed and Al Mackey. It attempts to take the best aspects of Megaball and mixes them with a few fresh ideas. A great dealof effort went into the game's "Amiga" look-and-feel. ( 60 frames per second animation, copper bars, sine scrollers,
boing balls, dot flags, snappy game play, etc... )This game is kid-tested and mother-approved... don't be afraid to show this one to your non-computer buddies. :)

Game rules:

 Use your paddle to keep the ball(s) in the air. Dropping all the balls in play will cause you to lose a paddle. When all the paddles are lost, the game is over. Break all the bricks on the screen to gain points and continue to the next board. Catch blue bonuses for good options, red ones for bad options, and grey ones for mixed blessings. See the title screen of the game for a complete table of bonuses and their function.

Use the left mouse button to release the ball from the paddle when in grab mode.

When the 'shooting paddle' bonus is caught, click the left mouse button to fire bullets at the bricks.

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